SequenceNAry Properties |
The SequenceNAry type exposes the following members.
| Name | Description | |
|---|---|---|
| Children | (Inherited from SequenceGeneralNAry.) | |
| ChildrenBase | (Inherited from Sequence.) | |
| Choice | (Inherited from SequenceGeneralNAry.) | |
| ExecutionState |
the state of executing this sequence base
(a sequence base comprises sequences, sequence computations, sequence expressions)
(Inherited from SequenceBase.) | |
| Id |
returns the sequence /expresion id - every sequence /expression is assigned a unique id that is used in xgrs code generation and in sequence rendering
for copies a new id is generated, too, this does not cause problems as code is only generated once per defined sequence
(Inherited from SequenceBase.) | |
| OperatorSymbol | ||
| Precedence |
The precedence of this operator. Zero is the highest priority, int.MaxValue the lowest.
Used to add needed parentheses for printing sequences /expressions
TODO: WTF? das ist im Parser genau umgekehrt implementiert!
(Inherited from SequenceBase.) | |
| Random | (Inherited from SequenceGeneralNAry.) | |
| Skip | (Inherited from SequenceGeneralNAry.) | |
| Symbol | (Overrides SequenceBaseSymbol.) |